V. Jayachandran, T. Rahman, M. Salganico, E. Heredia, and W. Harwin, Calibration of closed loop controllers for setting impedances in force-reecting systems, Dynamic Systems and Control Division, 1996.

S. Cotin, H. Delingette, and N. Ayache, Realtime elastic deformations of soft tissues for surgery simulation, 1998.
URL : https://hal.archives-ouvertes.fr/inria-00615032

G. Debunne, Animation multirésolution d'objets déformables en tempsréel. Application à la simulation chirurgicale, 2000.

G. Debunne, M. Desbrun, M. Cani, and A. H. Barr, Dynamic real-time deformations using space & time adaptive sampling, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, 2001.
DOI : 10.1145/383259.383262

URL : https://hal.archives-ouvertes.fr/inria-00510045

Y. H. Lu, W. T. Wang, R. H. Liang, and M. Ouhyoung, Virtual sculptor : A feature preserving haptic modeling system, Proceedings of ACM International Workshop on Immersive Telepresence, 2002.

D. Bielser and M. Gross, Interactive simulation of surgical cuts, Proceedings the Eighth Pacific Conference on Computer Graphics and Applications, p.116125, 2000.
DOI : 10.1109/PCCGA.2000.883933

R. Adams and B. Hannaford, Stable haptic interaction with virtual environments, IEEE Transactions on Robotics and Automation, vol.15, issue.3, p.465474, 1999.
DOI : 10.1109/70.768179

S. Gibson and B. Mirtich, A survey of deformable modeling in computer graphics, 1997.

S. Druon, A. Crosnier, and L. Brigandat, Ecient cellular automata for 2d/3d free-form modeling [10] Sébastien Druon. Modélisation et recalage d'objets et d'environnements en déformation viscoplastique. Aide au geste pour les métiers matière, WSCG, 2003.

E. William, H. E. Lorensen, and . Cline, Marching cubes : A high resolution 3D surface construction algorithm, SIG- GRAPH '87 : Proceedings of the 14th annual conference on Computer graphics and interactive techniques, p.163169, 1987.

D. Henry, S. Druon, P. Fraisse, and A. Crosnier, Simplied bladetissue interaction model for haptic feedback, Methods and Models in Automation and Robotics, pp.807-812, 2005.

T. Möller and B. Trumbore, Fast, minimum storage raytriangle intersection, Journal of graphics tools, vol.2, issue.1, p.2128, 1997.

S. Cotin, H. Delingette, and N. Ayache, A hybrid elastic model allowing real-time cutting, deformation and force-feedback training and simulation, Visual Computer, vol.16, issue.8, p.437452, 2000.

C. Forest, H. Delingette, and N. Ayache, Cutting simulation of manifold volumetric meshes, Modelling and Simulation for Computer-aided Medicine and Surgery (MS4CMS'02), 2002.
URL : https://hal.archives-ouvertes.fr/inria-00615926

H. Nienhuys and A. Frank-van-der-stappen, Combining nite element deformation with cutting for surgery simulations, EuroGraphics Short Presentations, p.4352, 2000.

H. Nienhuys and A. Frank-van-der-stappen, A Delaunay Approach to Interactive Cutting in Triangulated Surfaces, 2002.
DOI : 10.1007/978-3-540-45058-0_8