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Conference Papers Year : 2011

Dynamic Difficulty Adaptation in Therapeutic Serious Games after Stroke

Abstract

Therapeutic game adaptation is an important feature allowing the personalization of the patient's motor re-learning while maintaining her/his engagement and motivation. This article presents a dynamic difficulty adaptation technique dedicated to a family of therapeutic games for upper-limb post-stroke rehabilitation. The proposed technique is based on players' profile and prior clinical assessment of their physical capabilities. It provides a generic real-time adaptation module to dynamically adapt the game experience to each patient according to her/his observed performances and capabilities. An initial prototype and a pre-pilot experiment on healthy people are presented to demonstrate how this technique has been preliminary implemented and could be tested for post-stroke therapeutic games.
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Dates and versions

lirmm-00646299 , version 1 (29-11-2011)

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  • HAL Id : lirmm-00646299 , version 1

Cite

Nadia Hocine, Abdelkader Gouaich, Di Loreto Ines. Dynamic Difficulty Adaptation in Therapeutic Serious Games after Stroke. ICBL 2011 : 4th International Conference on Interactive Computer-Aided Blended Learning, Nov 2011, Antigua Guatemala, Guatemala. ⟨lirmm-00646299⟩
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