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Dynamic Difficulty Adaptation in Therapeutic Serious Games after Stroke

Abstract : Therapeutic game adaptation is an important feature allowing the personalization of the patient's motor re-learning while maintaining her/his engagement and motivation. This article presents a dynamic difficulty adaptation technique dedicated to a family of therapeutic games for upper-limb post-stroke rehabilitation. The proposed technique is based on players' profile and prior clinical assessment of their physical capabilities. It provides a generic real-time adaptation module to dynamically adapt the game experience to each patient according to her/his observed performances and capabilities. An initial prototype and a pre-pilot experiment on healthy people are presented to demonstrate how this technique has been preliminary implemented and could be tested for post-stroke therapeutic games.
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Contributor : Nadia Hocine Connect in order to contact the contributor
Submitted on : Tuesday, November 29, 2011 - 3:49:47 PM
Last modification on : Friday, September 9, 2022 - 3:52:18 AM


  • HAL Id : lirmm-00646299, version 1


Nadia Hocine, Abdelkader Gouaich, Di Loreto Ines. Dynamic Difficulty Adaptation in Therapeutic Serious Games after Stroke. ICBL 2011 : 4th International Conference on Interactive Computer-Aided Blended Learning, Nov 2011, Antigua Guatemala, Guatemala. ⟨lirmm-00646299⟩



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