Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation - LIRMM - Laboratoire d’Informatique, de Robotique et de Microélectronique de Montpellier Access content directly
Conference Papers Year : 2014

Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation

Abstract

In the last few years, a growing interest has been devoted to improve rehabilitation strategies by including serious games in the therapy process. Adaptive serious games seek to provide the patients with an individualized rehabilitation environment that meets their training needs. In this paper, a dynamic difficulty adaptation (DDA) technique is suggested. This technique focuses on the online adaptation of the game difficulty by taking into account patients' abilities and motivation. The results of the experiment show that the adaptation technique increases the number of tasks, number of successful tasks as well as the movement amplitude during a game session. The technique positively effects the training outcomes of stroke patients, which can help them to recover their functions.
Fichier principal
Vignette du fichier
paper_gamedays.pdf (588.65 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

lirmm-01121647 , version 1 (02-03-2015)

Identifiers

Cite

Nadia Hocine, Abdelkader Gouaich, Stefano A. Cerri. Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation. GameDays, Apr 2014, Darmstadt, Germany. pp.115-128, ⟨10.1007/978-3-319-05972-3_13⟩. ⟨lirmm-01121647⟩
210 View
754 Download

Altmetric

Share

Gmail Facebook X LinkedIn More