Efficient spectral volumetric rendering based on astrophysical assumptions - MAVERICK Accéder directement au contenu
Mémoire D'étudiant Année : 2023

Efficient spectral volumetric rendering based on astrophysical assumptions

Résumé

Physically accurate spectral rendering generally brings further computational complexity to RGB rendering pipelines which precludes real-time rates. In this report, we show that by building on several physical a-prioris for the spectral phe- nomena in standard astronomical scenes, we achieve to obtain a model greatly reducing the complexity of the spectral aspect for volumetric rendering - by up to 83 factor in our examples. By projecting the total local contribution on a small op- timal basis, thus providing scalability for the method, our rendering scheme then makes it possible to render a volumetric scene with any number and spectra of lights in real-time and no significant visual discrepancies.
Fichier principal
Vignette du fichier
Rapport.pdf (7 Mo) Télécharger le fichier
Slides.pdf (14.38 Mo) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)

Dates et versions

hal-04142780 , version 1 (27-06-2023)

Licence

Identifiants

  • HAL Id : hal-04142780 , version 1

Citer

Julien Barrès. Efficient spectral volumetric rendering based on astrophysical assumptions. Computer Science [cs]. 2023. ⟨hal-04142780⟩
104 Consultations
68 Téléchargements

Partager

Gmail Mastodon Facebook X LinkedIn More