Improving drag-and-drop on wall-size displays - LIRMM - Laboratoire d’Informatique, de Robotique et de Microélectronique de Montpellier Access content directly
Conference Papers Year : 2006

Improving drag-and-drop on wall-size displays

Abstract

On wall-size displays with pen or touch input, users can have difficulties reaching display contents located too high, too low, or too far away. Drag-and-drop interactions can be further complicated by bezels separating individual display units. Researchers have proposed a variety of interaction techniques to address this issue, such as extending the user's reach (e.g., push-andthrow) and bringing potential targets to the user (drag-and-pop). In this paper, we introduce a new technique called push-and-pop that combines the strengths of push-and-throw and drag-and-pop. We present two user studies comparing six different techniques designed for extending drag-and-drop to wall-size displays. In both studies, participants were able to file icons on a wall-size display fastest when using the push-and-pop interface.
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Dates and versions

lirmm-00128264 , version 1 (31-01-2007)

Identifiers

  • HAL Id : lirmm-00128264 , version 1

Cite

Maxime Collomb, Mountaz Hascoët. Improving drag-and-drop on wall-size displays. ENACTIVE, Nov 2006, Montpellier, France. pp.115-116. ⟨lirmm-00128264⟩
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