Improving drag-and-drop on wall-size displays

Abstract : On wall-size displays with pen or touch input, users can have difficulties reaching display contents located too high, too low, or too far away. Drag-and-drop interactions can be further complicated by bezels separating individual display units. Researchers have proposed a variety of interaction techniques to address this issue, such as extending the user's reach (e.g., push-andthrow) and bringing potential targets to the user (drag-and-pop). In this paper, we introduce a new technique called push-and-pop that combines the strengths of push-and-throw and drag-and-pop. We present two user studies comparing six different techniques designed for extending drag-and-drop to wall-size displays. In both studies, participants were able to file icons on a wall-size display fastest when using the push-and-pop interface.
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Communication dans un congrès
ENACTIVE'06: 3rd International Conference on Enactive Interfaces, Nov 2006, Montpellier, France, pp.115-116, 2006
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Contributeur : Maxime Collomb <>
Soumis le : mercredi 31 janvier 2007 - 14:41:28
Dernière modification le : jeudi 24 mai 2018 - 15:59:20
Document(s) archivé(s) le : mardi 6 avril 2010 - 21:04:31

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  • HAL Id : lirmm-00128264, version 1

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Maxime Collomb, Mountaz Hascoët. Improving drag-and-drop on wall-size displays. ENACTIVE'06: 3rd International Conference on Enactive Interfaces, Nov 2006, Montpellier, France, pp.115-116, 2006. 〈lirmm-00128264〉

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