Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation

Nadia Hocine 1 Abdelkader Gouaich 1 Stefano A. Cerri 1
1 SMILE - Système Multi-agent, Interaction, Langage, Evolution
LIRMM - Laboratoire d'Informatique de Robotique et de Microélectronique de Montpellier
Abstract : In the last few years, a growing interest has been devoted to improve rehabilitation strategies by including serious games in the therapy process. Adaptive serious games seek to provide the patients with an individualized rehabilitation environment that meets their training needs. In this paper, a dynamic difficulty adaptation (DDA) technique is suggested. This technique focuses on the online adaptation of the game difficulty by taking into account patients' abilities and motivation. The results of the experiment show that the adaptation technique increases the number of tasks, number of successful tasks as well as the movement amplitude during a game session. The technique positively effects the training outcomes of stroke patients, which can help them to recover their functions.
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Nadia Hocine, Abdelkader Gouaich, Stefano A. Cerri. Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation. GameDays, Apr 2014, Darmstadt, Germany. pp.115-128, ⟨10.1007/978-3-319-05972-3_13⟩. ⟨lirmm-01121647⟩

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