Virtual Cutting of Deformable Objects based on Efficient Topological Operations
Abstract
Virtual cutting of deformable objects is at the
core of many applications in interactive simulation and especially
in computational medicine. The ability to simulate
surgical cuts, dissection, soft tissue tearing ormicro-fractures
is essential for augmenting the capabilities of existing or
future simulation systems. To support such features,we combine
a new remeshing algorithm with a fast finite element
approach. The proposed method is generic enough to support
a large variety of applications. We show the benefits of
our approach evaluating the impact of cuts on the number of
nodes and the numerical quality of the mesh. These points are
crucial to ensure accurate and stable real-time simulations.
Domains
Graphics [cs.GR]
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Format | Figure, Image |
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Origin | Files produced by the author(s) |
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