Adaptive haptic feedback steering wheel for driving simulators

Abstract : Controlling a virtual vehicle is a sensory-motor activity with a specific rendering methodology that depends on the hardware technology and the software in use. We propose a method that computes haptic feedback for the steering wheel. It is best suited for low-cost, fixed-base driving simulators but can be ported to any driving simulator platform. The goal of our method is twofold. 1) It provides an efficient yet simple algorithm to model the steering mechanism using a quadri-polar representation. 2) This model is used to compute the haptic feedback on top of which a tunable haptic augmentation is adjusted to overcome the lack of presence and the unavoidable simulation loop latencies. This algorithm helps the driver to laterally control the virtual vehicle. We also discuss the experimental results that demonstrate the usefulness of our haptic feedback method.
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Article dans une revue
IEEE Transactions on Vehicular Technology, Institute of Electrical and Electronics Engineers, 2009, 58 (4), pp.1654-1666. 〈10.1109/TVT.2008.2004493〉
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https://hal-lirmm.ccsd.cnrs.fr/lirmm-00784164
Contributeur : François Keith <>
Soumis le : dimanche 3 février 2013 - 23:55:31
Dernière modification le : jeudi 11 janvier 2018 - 06:27:07

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Hakim Mohellebi, Abderrahmane Kheddar, Stéphane Espié. Adaptive haptic feedback steering wheel for driving simulators. IEEE Transactions on Vehicular Technology, Institute of Electrical and Electronics Engineers, 2009, 58 (4), pp.1654-1666. 〈10.1109/TVT.2008.2004493〉. 〈lirmm-00784164〉

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